Useful first. Strange second.

Weird UI

A planned shelf for strange-but-useful controls, layouts, command surfaces, and interaction ideas that break template gravity.

Decision Dial

A compact control for choosing between tradeoffs rather than toggling a setting.

Coming soon

Prompt Receipt

A generated-output summary that feels like a receipt, not a chat bubble.

Coming soon

Constraint Board

A UI for shaping outputs by moving constraints instead of writing more text.

Coming soon