Decision Dial
A compact control for choosing between tradeoffs rather than toggling a setting.
Useful first. Strange second.
A planned shelf for strange-but-useful controls, layouts, command surfaces, and interaction ideas that break template gravity.
A compact control for choosing between tradeoffs rather than toggling a setting.
A generated-output summary that feels like a receipt, not a chat bubble.
A UI for shaping outputs by moving constraints instead of writing more text.